Keyword : Category :
 
 
 
 
Windows
Unix
Php and mysql
Linux
Java
Mobile programming
Certification
Asterisk
Python
Autocad
3d-animation
Hacks
Programming
Hardware
Networking
Web design
Multimedia - graphics
Simple steps
Dummies
.net programming
Oracle
Sql server
Operating system
Telecommunications
Microsoft
Office
Web development
Cisco
Graphics
C sharp
Software development
Database
Computer science
Uml
Security
General
Cms
Mac
Android
 
 
Email:
 
 
HEAD FIRST DESIGN PATTERNS: BUILDING EXTENSIBLE AND MAINTAINABLE OBJECT-ORIENTED SOFTWARE, SECOND EDITION
NRS 2360.00
 
Book details / order
AGILE ESTIMATING AND PLANNING
Book summary of agile estimating and planning the best way to build software that users' needs is to begin with “user stories” -simple, clear descriptions of functionality that will be valuable to real suers. in user stories applied, mike cohn provides a front-to-back blueprint writing user stories and weaving them into your development lifecycle. with this book you'll learn how use stories work, and how they differ from use cases, scenarios, and traditional requirements practical ways to gather user stories – even when you can't talk to users how to leverage user stories as part of planning, scheduling, estimating, and testing user stories applied will help you save time, eliminate rework, and build better software – no matter what agile methodology you use. about the author mike cohn is the founder of mountain goat software, a process and project management consultancy and training firm. with more than twenty years of experience, mike has been a technology executive in companies ranging from start-ups to fortune 40s, and is a founding member of the agile alliance. he frequently contributes to industry-related magazines and presents regularly at conferences. he is the author of user stories applied (addison-wesley, 2004). table of contents about the author foreword by robert c. martin foreword by jim highsmith acknowledgments introduction part i: the problem and the goal chapter 1: the purpose of planning chapter 2: why planning fails chapter 3: an agile approach part ii: estimating size chapter 4: estimating size with story points chapter 5: estimating in ideal days chapter 6: techniques for estimating chapter 7: re-estimating chapter 8: choosing between story points and ideal days part iii: planning for value chapter 9: prioritizing themes chapter 10: financial prioritization chapter 11: prioritizing desirability chapter 12: splitting user stories part iv: scheduling chapter 13: release planning essentials chapter 14: iteration planning chapter 15: selection an iteration length chapter 16: estimating velocity chapter 17: buffering plans for uncertainty chapter 18: planning the multiple-team project part v: tracking and communicating chapter 19: monitoring the release plan chapter 20: monitoring the iteration plan chapter 21: communicating about plans part vi: why agile planning works chapter 22: why agile planning works part vii: case study chapter 23: a case stury: bomb shelter studios reference list index

Author : Cohn mike
Publication : Pearson
Isbn : 9788131705483
Store book number : 107
NRS 880.00
  
Order This Book
*Marked Field Is Necessary
Your Name: *
Your Address:
Your Email: *
Your Cell Phone:
Your Work Phone:
Quantity: *
Total:
Message (if any)
Security code: *
Case Sensitive
 
 
Packt publication
Microsoft press
Wrox
Bpb
Phi
Dreamtech press
Sybex
Wiley
Tata
Oreilly
Macmilan
Vikas
Apress
Spd
Pearson
Cambridge
Oxford
Idg
Charles river media
Murach
Niit
Black book
Bible
Elsevier
Sk kataria
Pragmatic bookshelf
Fusion books
 
 
MURACH'S PYTHON PROGRAMMING
NRS 1560.00
 
 
Professional ASP.NET MVC 4
Mastering Microsoft Exchange ...
Android Hacker's Handbook
CCNA Cisco Certified Network ...
Windows Phone 7 Application ...
Beginning Drupal (Wrox Progr ...
Troubleshooting Windows 7 In ...
 More>>
 
All Right Reserved © bookplus.com.np 2008